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Treason: Court Tactics

In development

A Godot card tactics game about court politics, sharp choices, and dramatic reversals.

GameCardsTacticsPrivate repo
Candlelit fantasy card table with court intrigue props for Treason

Details

Status
Prototype / active design
Images
3 images linked

Stack

GodotGDScriptCard systemsTactics design

Source

treason-tacticsPrivate | GDScript | Updated 2026-03-02Treason Tactics card game built on Godot
TCT_spikePrivate | Wolfram Language | Updated 2026-04-23Design spike workspace for Treason systems.

Screenshots

Images from the project

Some are current captures; some are concept images or source art.

Godot card framework example screenshot used by the Treason project
Current build

A card framework scene from the Treason repo.

Godot card framework FreeCell screenshot from the Treason repository
Current build

A second card framework scene checked into the repo.

Tavern background source asset from Treason
Source art

Tavern UI art from the Treason project.

Overview

Treason is a Godot card tactics game about reading the table and surviving a dangerous court.

Now

The current work is on the rules, match pacing, card framework, and the feel of each reversal.

Why I'm making it

It is the main game project for Studio Chingie: compact enough to finish, but rich enough to grow with care.